[Bug 89784] Complex shader compilation fails (spilling related?)

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Bug ID 89784
Summary Complex shader compilation fails (spilling related?)
Product Mesa
Version git
Hardware Other
OS All
Status NEW
Severity normal
Priority medium
Component Drivers/Gallium/radeonsi
Assignee dri-devel@lists.freedesktop.org
Reporter greg@chown.ath.cx
QA Contact dri-devel@lists.freedesktop.org

Created attachment 114655 [details]
LLVM assembly of shader

The attached shader (LLVM assembly, dumped with R600_DEBUG=ps) fails to compile
with latest LLVM trunk. AFAIR it worked at some point with some combination of
Mesa and LLVM, but I couldn't reproduce this.

Compile with
> llc -march=amdgcn -mcpu=SI -mattr=+vgpr-spilling -verify-machineinstrs < bug.ll

to reproduce. It looks like it is spilling related.


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