Bug ID | 89784 |
---|---|
Summary | Complex shader compilation fails (spilling related?) |
Product | Mesa |
Version | git |
Hardware | Other |
OS | All |
Status | NEW |
Severity | normal |
Priority | medium |
Component | Drivers/Gallium/radeonsi |
Assignee | dri-devel@lists.freedesktop.org |
Reporter | greg@chown.ath.cx |
QA Contact | dri-devel@lists.freedesktop.org |
Created attachment 114655 [details] LLVM assembly of shader The attached shader (LLVM assembly, dumped with R600_DEBUG=ps) fails to compile with latest LLVM trunk. AFAIR it worked at some point with some combination of Mesa and LLVM, but I couldn't reproduce this. Compile with > llc -march=amdgcn -mcpu=SI -mattr=+vgpr-spilling -verify-machineinstrs < bug.ll to reproduce. It looks like it is spilling related.
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