Bug ID | 89544 |
---|---|
Summary | Opaque light shader in the game Urban Terror |
Product | Mesa |
Version | 10.4 |
Hardware | All |
OS | All |
Status | NEW |
Severity | normal |
Priority | medium |
Component | Drivers/Gallium/r600 |
Assignee | dri-devel@lists.freedesktop.org |
Reporter | thomas-lange2@gmx.de |
QA Contact | dri-devel@lists.freedesktop.org |
Created attachment 114229 [details] Screenshot On the map "Uptown" of the game Urban Terror [1] some light shaders are not transparent. Attached is a screenshot which shows the incorrect rendering. How to reproduce: 1. Start Urban Terror 2. Open the console with SHIFT+ESC 3. Type "/map ut4_uptown" 4. Search the parking deck on the map System: Up-to-date Arch Linux with - Linux 3.19.1 - Mesa 10.4.6 - Xorg-server 1.17.1 - xf86-video-ati 7.5.0 - Urban Terror 4.2.023 The GPU is a HD6850 (AMD BARTS). [1] http://www.urbanterror.info/home/
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