[Bug 89377] [radeonsi] "Hand of Fate" is stuck on SIGPWR/SIGXCPU after start

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Comment # 1 on bug 89377 from
(In reply to Kai from comment #0)
> 
> Let me know, if you need something else.

 Xorg.0.log and glxinfo output.

 Because it must be specific to resolution or you might miss s3tc extension, or
such...

 Or also because it is unity game, try to manually change prefs, look into
logs, etc... from the game, those are usually stored in game dir or in
~/.config/unity3d/blah_blah , etc...


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