Comment # 10
on bug 89069
from Daniel Scharrer
(In reply to smoki from comment #9) > As you say that you can't reproduce it with some traces, you may try to > research which exact option in game The reason the first trace doesn't show the same GPU faults is because it's only up to the main menu. That used to be enough for the GPU faults, but some recent change in mesa seems to have 'fixed' those. The new trace is longer and all GPU faults happen while loading an actual game or walking around. Anyway, I don't want to derail this bug too much with the GPU faults - just though it was an interesting detail. If 0e9cded is reverted or another fix lands in mesa master that happens to reintroduce the GPU faults I'll be sure to reopen #87278.
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