[Bug 88978] [bisected] [SI Scheduler] Graphical corruption in Dota 2

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Comment # 7 on bug 88978 from
(In reply to Tom Stellard from comment #6)
> (In reply to sarnex from comment #5)
> > (In reply to Tom Stellard from comment #4)
> > > (In reply to sarnex from comment #0)
> > > > Hi guys. If I use LLVM git, I get these graphical glitches in Dota 2 native.
> > > > 
> > > > https://i.imgur.com/I4vyWFt.jpg
> > > > 
> > > > The bug has been bisected to LLVM: 51a3c27d6e0c66cc8d2d1da8e9205fec7b74ca5c
> > > >  R600/SI: Define a schedule model and enable the generic machine scheduler
> > > > 
> > > > 
> > > > I'm using Mesa git, Kernel 3.18.5 and Linux Mint. 
> > > > 
> > > > Thanks alot,
> > > > 
> > > > sarnex
> > > 
> > > Can you run the game with the  environment variable:
> > > R600_DEBUG=ps,vs,gs and post the output.
> > 
> > Hi Tom, thanks for replying.
> > 
> > The log is here, since it's too big to be an attachment. Skip to near the
> > end to see the in-game bugged time, the beginning is mostly the menu.
> > 
> > Log: http://paste.ubuntu.com/10075950/
> 
> Thanks, would you also be able to get a dump using the last good commit.

Hi Tom,

Here is the log from the commit directly before R600/SI: Define a schedule
model and enable the generic machine scheduler, and it has no graphical issues

Log: http://paste.ubuntu.com/10143733/

Thanks again,
sarnex


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