[Bug 86720] [radeon] Europa Universalis 4 freezing during game start (10.3.3)

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Comment # 15 on bug 86720 from
I applied your patch on top of mesa 7ea1e3749738c63388d3bcca327e4e4dd28f17b8
with llvm 3.5 and linux 3.18.5 and I can confirm that this problem fixes the
original problem as expected.

One thing that bothers me personally is that no piglit test went bad when the
initial change was committed. Marek do you think it would be a good idea as a
newbie project to come up with a minimal api trace and try to build a piglit
test preventing that kind of problem or is that likely to be a fruitless
effort?


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