[Bug 84836] VERDE lockup with Unigine Valley/Heaven if ARB_sample_shading is enabled

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changed bug 84836
What Removed Added
Status NEW RESOLVED
Resolution --- FIXED

Comment # 6 on bug 84836 from
Not sure what fixed this, but there is no GPU hang anymore. I also disabled the
drirc workaround, so that Heaven would fail to compile its shaders. Tested on
my VERDE.


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