Bug ID | 88263 |
---|---|
Summary | Civilization Beyond Earth crashes on |
Product | Mesa |
Version | git |
Hardware | x86-64 (AMD64) |
OS | Linux (All) |
Status | NEW |
Severity | normal |
Priority | medium |
Component | Drivers/Gallium/r600 |
Assignee | dri-devel@lists.freedesktop.org |
Reporter | oleid@mescharet.de |
Dear Mesa developers, as suggested in #87489 a new report. The game crashes when staring a new game or loading an existing. I can reach the menu, set up a new game and so on. As far as I can tell, llvm-svn is used for building the mesa-git package. I also tried running R600_DEBUG=llvm to make sure llvm is really used --- I'm not sure what's the default, nowadays (is it somewhere in the logs? I didn't find anything). I created an trace file of the game and enabled R600_DEBUG=vs,gs,ps As the trace file is rather huge, I put everything to the following google drive storage. You can find there also the debugging output generated by the above debug settings. https://drive.google.com/folderview?id=0BxSauDFlQdaFYTRaY3hrLXNvOVk&usp=sharing As the game crashes, I'm not certain, if the files are complete. If it is of any help, I can provide an apitrace of fglrx. It runs the game, albeit with graphic errors. Please let me know if I can provide more information. **** System: ATI Juniper PRO [Radeon HD 5750] ArchLinux AMD64 using mesa-git repository.
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