Bug ID | 87568 |
---|---|
Summary | WebGL can cause GPU reset |
Product | Mesa |
Version | 10.3 |
Hardware | Other |
OS | All |
Status | NEW |
Severity | normal |
Priority | medium |
Component | Drivers/Gallium/r600 |
Assignee | dri-devel@lists.freedesktop.org |
Reporter | aaalmosss@gmail.com |
I was given this link: http://hunger.hu/webgl.html which was supposed to crash any video driver, and it really did a hiccup. Fortunately, after 1 second the kernel detected GPU lockup, and reinitialized everything just fine. As far as I can tell that _javascript_ doesn't do anything sinister, just tries to render 200k triangles with a single glDrawElements() call. Shouldn't there be a protection against such simple overflows somewhere?
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