Bug ID | 87126 |
---|---|
Summary | Fragment shader value lock up rv635 device |
Product | DRI |
Version | DRI git |
Hardware | Other |
OS | All |
Status | NEW |
Severity | normal |
Priority | medium |
Component | DRM/Radeon |
Assignee | dri-devel@lists.freedesktop.org |
Reporter | pavol@klacansky.com |
Created attachment 110596 [details]
apitrace
Changing output variable from vec4(1.0) to vec4(0.9) locks the gpu.
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