Comment # 8
on bug 86663
from Daniel Scharrer
(In reply to Marek Olšák from comment #6) > The question is how they occur. Right, any idea how to track that down? I'll try to figure out why glretrace crashes. (In reply to Christoph Haag from comment #7) > Is bug 83510 the same problem? Looks different enough to me. For example in your videos on that bug the HUD is alpha-blended just fine over the black spots.
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