[Bug 73528] Deferred lighting in Second Life causes system hiccups and screen flickering

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Comment # 22 on bug 73528 from
(In reply to Michel Dänzer from comment #21)

I did several tests multiple times to be sure, and it seems like it. No matter
how much I stress the viewer (a lot of avatars / geometry on the screen)
nothing bad happens with commit 56d9a397aa2dbee6b12e1bbe56be39f426e1e34d. But
the moment I switch to commit edbbfac6cfc634e697d7f981155a5072c52d77ac, it only
takes a bit of content for the GPU to instantly hiccup and only recover if I
move the view down really quick.

Note however that with both of these commits, the scene becomes black when I
enable Advanced Lighting, and I can only see floating text. But that seems to
be a completely unrelated issue, likely added temporarily during this time then
fixed relatively soon... probably something to do with lighting.


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