[Bug 86165] [RV770] [bisected] Bad textures rendering on Serious Sam 3 with sb enabled

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Bug ID 86165
Summary [RV770] [bisected] Bad textures rendering on Serious Sam 3 with sb enabled
Product Mesa
Version git
Hardware Other
OS All
Status NEW
Severity normal
Priority medium
Component Drivers/Gallium/r600
Assignee dri-devel@lists.freedesktop.org
Reporter b.bellec@gmail.com

Created attachment 109297 [details]
SS3 ground textures at high settings when SB is enabled

Ground textures in Serious Sam 3 are incorrectly rendered (see the first
attachment for a preview).

This only occurs with my RV770, not with my HD5850 (Evergreen).
This only occurs when sb is enabled (which is the default setting).

The first bad commit is :
commit: 7ae9cc71f097af5ae1f83f77f75de2198849faca
summary: st/mesa: use new float comparison opcodes if native integers are
supported
author: Roland Scheidegger <sroland@vmware.com>
date of commit: 2013-08-15 15:30:07 (GMT)


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