On 01.11.2014 03:10, Alex Deucher wrote:
On Thu, Oct 30, 2014 at 4:36 AM, Michel Dänzer <michel@xxxxxxxxxxx> wrote:
From: Michel Dänzer <michel.daenzer@xxxxxxx>
In the words of Daniel Vetter:
«I think SEARCH_BEST is pretty much always a bad idea - it rips apart
allocations from the same execbuf, and usually those get recycled around
the same time. Which means you'll just fragment your mm even more if you
try to find the best hole instead of just picking one and the stuffing
the entire execbuf into it. So imo we might as well just kill it.»
Signed-off-by: Michel Dänzer <michel.daenzer@xxxxxxx>
Applied this series to my -next tree.
Thanks. Unfortunately, the removal of DRM_MM_SEARCH_BEST caused
performance regressions, presumably due to excessive eviction from VRAM,
see https://bugs.freedesktop.org/show_bug.cgi?id=84662#c49 . I can
reproduce a significant bad effect with the UE4 Elemental demo on my
development machine. Please drop this patch.
The original patches 4 & 5 have the same effect, so they shouldn't be
applied either. Maybe we can try this again once TTM is using the MM
scan roaster for eviction.
--
Earthling Michel Dänzer | http://www.amd.com
Libre software enthusiast | Mesa and X developer
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