[Bug 84614] radeon gpu crash /kernel crash when using dynamic light in borderlands 2

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Comment # 16 on bug 84614 from
(In reply to Michel Dänzer from comment #13)
> (In reply to Eduardo from comment #11)
> > I'm not sure if it is the same error, but I'm having a very similar issue
> > with the game Brutal Legends, even in the lowest quality.
> > I created an apitrace that reproduces the error every time.
> 
> Looks like that might be bug 83500. If so, the environment variable
> R600_DEBUG=nodma might work around it.

I'm afraid not. I've tested with R600_DEBUG=nodma and the same crash occurs,
both while replaying the apitrace and while playing the game.
I've uploaded new apitraces with R600_DEBUG=nodma in
https://drive.google.com/folderview?id=0B8TMGw8Zhm5PclBsOUZVa3JKQjA&usp=drive_web
I should have mentioned earlier, but I'm using PRIME (DRI_PRIME=1).
I will try with llvm 3.6 and the lastest git latter.


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