Comment # 6
on bug 84663
from Christoph Haag
Created attachment 107595 [details] GALLIUM_HUD="fps,VRAM-usage+GTT-usage,requested-VRAM+requested-GTT,num-bytes-moved;cpu0+cpu1+cpu2+cpu3;cpu4+cpu5+cpu6+cpu7" (In reply to Michel Dänzer from comment #5) > I don't notice anything using obviously too much CPU in your profile. Can > you get a screenshot with GALLIUM_HUD like in bug 84570? For the screenshot I pinned the game to the cpus 3,7 with taskset to stop it from polluting the graphs so much when jumping between cpus. Didn't really decrease or increase the performance much. I really don't know right now... When the game loses the input focus, it pauses the game and the game rendering itself is not updated anymore I think. The cpu usage will drop from 112-114% cpu usage to 100% cpu usage and the fps go up to 60 fps. When the game is focussed again, it unpauses, and then it's again low performance.
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