Comment # 15
on bug 79659
from Alexander Tsoy
Ah.. "st/mesa,gallium: add a workaround for Unigine Heaven 4.0 and Valley 1.0" is also included in mesa-10.3. So both Heaven 4.0 and Valley 1.0 should just work. The question is why ARB_sample_shading is causing GPU lockup on VERDE. Should I open a separate bug for this issue?
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