Hi Tomi, On Wednesday 24 September 2014 11:42:06 Tomi Valkeinen wrote: > On 23/09/14 17:45, Thierry Reding wrote: > > On Tue, Sep 23, 2014 at 02:31:35PM +0300, Tomi Valkeinen wrote: > >> On 23/09/14 12:39, Thierry Reding wrote: > >>> My point is that if you use plain phandles you usually have the > >>> meta-data already. Referring to the above example, bridge0 knows that it > >>> should look for a bridge with phandle &bridge1, whereas bridge1 knows > >>> that the device it is connected to is a panel. > >> > >> The bridge should not care what kind of device is there on the other > >> end. The bridge just has an output, going to another video component. > > > > You'll need to know at some point that one of the devices in a panel, > > otherwise you can't treat it like a panel. > > The bridge doesn't need to treat it like a panel. Someone else might, > though. But the panel driver knows it is a panel, and can thus register > needed services, or mark itself as a panel. > > >>>> Well, I can't say about this particular bridge, but afaik you can > >>>> connect a parallel RGB signal to multiple panels just like that, > >>>> without any muxing. > >>> > >>> Right, but in that case you're not reconfiguring the signal in any way > >>> for each of the panels. You send one single signal to all of them. For > >> > >> Yes, that's one use case, cloning. But I was not talking about that. > >> > >>> all intents and purposes there is only one panel. Well, I guess you > >>> could have separate backlights for the panels. In that case though it > >>> seems better to represent it at least as a virtual mux or bridge, or > >>> perhaps a "mux panel". > >> > >> I was talking about the case where you have two totally different > >> devices, let's say panels, connected to the same output. One could take > >> a 16-bit parallel RGB signal, the other 24-bit. Only one of them can be > >> enabled at a time (from HW perspective both can be enabled at the same > >> time, but then the other one shows garbage). > > > > So we're essentially back to a mux, albeit maybe a virtual one. > > Yes. Are you suggesting to model virtual hardware in .dts? I got the > impression that you wanted to model only the real hardware in .dts =). > > But seriously speaking, I was thinking about this. I'd really like to > have a generic video-mux node, that would still somehow allow us to have > device specific configurations for the video sources and sinks (which > the endpoints provide us), without endpoints. > > The reason endpoints don't feel right in this case is that it makes > sense that the mux has a single input and two outputs, but with > endpoints we need two endpoints from the bridge (which is still ok), but > we also need two endpoitns in the mux's input side, which doesn't feel > right. > > I came up with the following. It's quite ugly, though. I hope someone > has ideas how it could be done in a neater way: > > bridge1234 { > bridge1234-cfg1: config1 { > high-voltage; > }; > > bridge1234-cfg2: config2 { > low-voltage; > }; > > output = <&mux>; > }; > > mux: video-gpio-mux { > gpio = <123>; > > outputs = <&panel1 &panel2>; > input-configs = <&bridge1234-cfg1 &bridge1234-cfg2>; > }; > > panel1: panel-foo { > > }; > > panel2: panel-foo { > > }; > > So the bridge node has configuration sets. These might be compared to > pinmux nodes. And the mux has a list of input-configs. When panel1 is to > be enabled, "bridge1234-cfg1" config becomes active, and the bridge is > given this configuration. > > I have to say the endpoint system feels cleaner than the above, but > perhaps it's possible to improve the method above somehow. Isn't it possible for the bridge to compute its configuration at runtime by querying properties of the downstream video entities ? That would solve the problem neatly. -- Regards, Laurent Pinchart _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel