I can't really verify the X bits of this patch. However, I do understand the problem and I can verify that using quad-buffering is a totally sane solution. We had this issue about a year ago with Wayland apps trying to do eglSwapInterval(0) and mesa quad-buffers in that case too.
Acked-by: Jason Ekstrand <jason.ekstrand@xxxxxxxxx>On Mon, Sep 29, 2014 at 12:25 PM, Matt Turner <mattst88@xxxxxxxxx> wrote:
Cc'ing people who might be able to review.
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