Priority | medium |
---|---|
Bug ID | 84156 |
Assignee | dri-devel@lists.freedesktop.org |
Summary | Half of lighting gets broken in older apps |
Severity | normal |
Classification | Unclassified |
OS | All |
Reporter | smoki00790@gmail.com |
Hardware | Other |
Status | NEW |
Version | git |
Component | Drivers/Gallium/radeonsi |
Product | Mesa |
This is from old bug 77785 and about old games where seems like GLSL is not used. In examples i can mention it happens when truck/vehicle turn on lights. Useful apitrace from 18 WoS: Pedal to the Metal game - it is OpenGL game running under wine: https://dl.dropboxusercontent.com/u/74553632/pttm_trace2.7z The same issue i found that can be reproduced is with 3DMark2001 http://www.futuremark.com/benchmarks/legacy (which is mostly for benchmarking DirectX8 features. So it happens too in 'Car Chase' test, but only when wine is used with UseGLSL disabled. http://wiki.winehq.org/UsefulRegistryKeys
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