[Bug 75276] Implement VGPR Register Spilling

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Comment # 47 on bug 75276 from
(In reply to comment #45)
> Created attachment 106527 [details] [review] [review]
> Possible fix
> 
> Here is a patch to test.

Hi Tom,

The Mesa driver doesn't set LDS_SIZE for VS, GS, ES, and HS shaders, so I don't
think the spilling to LDS will work on those.


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