[Bug 83436] Sudden framerate drops in multiple games

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Comment # 16 on bug 83436 from
(In reply to comment #11)
> So PIPE_USAGE_STREAM seems to be a main problem again,

Note that this could be due to the application or non-driver Gallium code
incorrectly using PIPE_USAGE_STREAM.


> but unlike 64bit on 32bit it can't be reverted to old behavior, on 32bit it is
> unusable produce much corruption.

Weird, sounds like a kernel issue.


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