[Bug 74784] [hyperz] Strange artifacts when rendering trees in Dota 2

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changed bug 74784
What Removed Added
Status REOPENED RESOLVED
Resolution --- FIXED

Comment # 12 on bug 74784 from
Hi,

I have just tried with 'R600_DEBUG=hyperz' to enable hyperz with mesa built
from yesterday master.

I have played a match with a hero that used to cause failures with some of his
abilities, but as far as I can tell, there has been no problem.

So it seems that this bug has been resolved (^_^)

If you need anything else just ask.

Thanks!


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