Comment # 64
on bug 81644
from Christian König
(In reply to comment #58) > I would also like to add, if this happens three times in quick succession > (Have chrome running with an OpenGL game starting/Level loading in a game) > it'll sometimes have 3 quick fail and recovers. If it does happen 3 times in > a row, X dies and it throws up a few "Couldn't schedule IB" with possibly a > previous "Still active IB in BO." or two to the kernel log. This is pretty > rare, but about one out of every 5 crashes when I'm starting a game and > Chromium/Mesa fail to start the OpenGL app will fail in such a manner, > although it has also happened with just Chromium, but that is much more rare. Regarding this you could try Alex drm-next-3.18 branch, it contains some reset work from Maarten Lankhorst and me and should address this issue. But nerveless bisecting what causes the crash to appear between mesa 10.1.4 and 10.2 sound like a good idea to me.
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