[PATCH 6/9] drm/radeon: handle lockup in delayed work, v5

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From: Christian König <christian.koenig@xxxxxxx>

v5 (chk): complete rework, start when the first fence is emitted,
          stop when the last fence is signalled, make it work
          correctly with GPU resets, cleanup radeon_fence_wait_seq

Signed-off-by: Maarten Lankhorst <maarten.lankhorst@xxxxxxxxxxxxx>
Signed-off-by: Christian König <christian.koenig@xxxxxxx>
---
 drivers/gpu/drm/radeon/radeon.h       |   2 +
 drivers/gpu/drm/radeon/radeon_fence.c | 200 +++++++++++++++++++++-------------
 2 files changed, 124 insertions(+), 78 deletions(-)

diff --git a/drivers/gpu/drm/radeon/radeon.h b/drivers/gpu/drm/radeon/radeon.h
index f528ae8..fce8b32 100644
--- a/drivers/gpu/drm/radeon/radeon.h
+++ b/drivers/gpu/drm/radeon/radeon.h
@@ -349,6 +349,7 @@ extern void evergreen_tiling_fields(unsigned tiling_flags, unsigned *bankw,
  * Fences.
  */
 struct radeon_fence_driver {
+	struct radeon_device		*rdev;
 	uint32_t			scratch_reg;
 	uint64_t			gpu_addr;
 	volatile uint32_t		*cpu_addr;
@@ -356,6 +357,7 @@ struct radeon_fence_driver {
 	uint64_t			sync_seq[RADEON_NUM_RINGS];
 	atomic64_t			last_seq;
 	bool				initialized;
+	struct delayed_work		lockup_work;
 };
 
 struct radeon_fence {
diff --git a/drivers/gpu/drm/radeon/radeon_fence.c b/drivers/gpu/drm/radeon/radeon_fence.c
index e8a28e7..ac15f34 100644
--- a/drivers/gpu/drm/radeon/radeon_fence.c
+++ b/drivers/gpu/drm/radeon/radeon_fence.c
@@ -98,6 +98,25 @@ static u32 radeon_fence_read(struct radeon_device *rdev, int ring)
 }
 
 /**
+ * radeon_fence_schedule_check - schedule lockup check
+ *
+ * @rdev: radeon_device pointer
+ * @ring: ring index we should work with
+ *
+ * Queues a delayed work item to check for lockups.
+ */
+static void radeon_fence_schedule_check(struct radeon_device *rdev, int ring)
+{
+	/*
+	 * Do not reset the timer here with mod_delayed_work,
+	 * this can livelock in an interaction with TTM delayed destroy.
+	 */
+	queue_delayed_work(system_power_efficient_wq,
+			   &rdev->fence_drv[ring].lockup_work,
+			   RADEON_FENCE_JIFFIES_TIMEOUT);
+}
+
+/**
  * radeon_fence_emit - emit a fence on the requested ring
  *
  * @rdev: radeon_device pointer
@@ -122,19 +141,21 @@ int radeon_fence_emit(struct radeon_device *rdev,
 	(*fence)->ring = ring;
 	radeon_fence_ring_emit(rdev, ring, *fence);
 	trace_radeon_fence_emit(rdev->ddev, ring, (*fence)->seq);
+	radeon_fence_schedule_check(rdev, ring);
 	return 0;
 }
 
 /**
- * radeon_fence_process - process a fence
+ * radeon_fence_activity - check for fence activity
  *
  * @rdev: radeon_device pointer
  * @ring: ring index the fence is associated with
  *
- * Checks the current fence value and wakes the fence queue
- * if the sequence number has increased (all asics).
+ * Checks the current fence value and calculates the last
+ * signalled fence value. Returns true if activity occured
+ * on the ring, and the fence_queue should be waken up.
  */
-void radeon_fence_process(struct radeon_device *rdev, int ring)
+static bool radeon_fence_activity(struct radeon_device *rdev, int ring)
 {
 	uint64_t seq, last_seq, last_emitted;
 	unsigned count_loop = 0;
@@ -190,7 +211,67 @@ void radeon_fence_process(struct radeon_device *rdev, int ring)
 		}
 	} while (atomic64_xchg(&rdev->fence_drv[ring].last_seq, seq) > seq);
 
-	if (wake)
+	if (seq < last_emitted)
+		radeon_fence_schedule_check(rdev, ring);
+
+	return wake;
+}
+
+/**
+ * radeon_fence_check_lockup - check for hardware lockup
+ *
+ * @work: delayed work item
+ *
+ * Checks for fence activity and if there is none probe
+ * the hardware if a lockup occured.
+ */
+static void radeon_fence_check_lockup(struct work_struct *work)
+{
+	struct radeon_fence_driver *fence_drv;
+	struct radeon_device *rdev;
+	int ring;
+
+	fence_drv = container_of(work, struct radeon_fence_driver,
+				 lockup_work.work);
+	rdev = fence_drv->rdev;
+	ring = fence_drv - &rdev->fence_drv[0];
+
+	if (!down_read_trylock(&rdev->exclusive_lock)) {
+		/* just reschedule the check if a reset is going on */
+		radeon_fence_schedule_check(rdev, ring);
+		return;
+	}
+
+	if (radeon_fence_activity(rdev, ring))
+		wake_up_all(&rdev->fence_queue);
+
+	else if (radeon_ring_is_lockup(rdev, ring, &rdev->ring[ring])) {
+
+		/* good news we believe it's a lockup */
+		dev_warn(rdev->dev, "GPU lockup (current fence id "
+			 "0x%016llx last fence id 0x%016llx on ring %d)\n",
+			 (uint64_t)atomic64_read(&fence_drv->last_seq),
+			 fence_drv->sync_seq[ring], ring);
+
+		/* remember that we need an reset */
+		rdev->needs_reset = true;
+		wake_up_all(&rdev->fence_queue);
+	}
+	up_read(&rdev->exclusive_lock);
+}
+
+/**
+ * radeon_fence_process - process a fence
+ *
+ * @rdev: radeon_device pointer
+ * @ring: ring index the fence is associated with
+ *
+ * Checks the current fence value and wakes the fence queue
+ * if the sequence number has increased (all asics).
+ */
+void radeon_fence_process(struct radeon_device *rdev, int ring)
+{
+	if (radeon_fence_activity(rdev, ring))
 		wake_up_all(&rdev->fence_queue);
 }
 
@@ -300,86 +381,43 @@ static bool radeon_fence_any_seq_signaled(struct radeon_device *rdev, u64 *seq)
 static int radeon_fence_wait_seq(struct radeon_device *rdev, u64 *target_seq,
 				 bool intr)
 {
-	uint64_t last_seq[RADEON_NUM_RINGS];
-	bool signaled;
-	int i, r;
-
-	while (!radeon_fence_any_seq_signaled(rdev, target_seq)) {
+	long r;
+	int i;
 
-		/* Save current sequence values, used to check for GPU lockups */
-		for (i = 0; i < RADEON_NUM_RINGS; ++i) {
-			if (!target_seq[i])
-				continue;
+	if (radeon_fence_any_seq_signaled(rdev, target_seq))
+		return 0;
 
-			last_seq[i] = atomic64_read(&rdev->fence_drv[i].last_seq);
-			trace_radeon_fence_wait_begin(rdev->ddev, i, target_seq[i]);
-			radeon_irq_kms_sw_irq_get(rdev, i);
-		}
+	/* enable IRQs and tracing */
+	for (i = 0; i < RADEON_NUM_RINGS; ++i) {
+		if (!target_seq[i])
+			continue;
 
-		if (intr) {
-			r = wait_event_interruptible_timeout(rdev->fence_queue, (
-				(signaled = radeon_fence_any_seq_signaled(rdev, target_seq))
-				 || rdev->needs_reset), RADEON_FENCE_JIFFIES_TIMEOUT);
-		} else {
-			r = wait_event_timeout(rdev->fence_queue, (
-				(signaled = radeon_fence_any_seq_signaled(rdev, target_seq))
-				 || rdev->needs_reset), RADEON_FENCE_JIFFIES_TIMEOUT);
-		}
+		trace_radeon_fence_wait_begin(rdev->ddev, i, target_seq[i]);
+		radeon_irq_kms_sw_irq_get(rdev, i);
+	}
 
-		for (i = 0; i < RADEON_NUM_RINGS; ++i) {
-			if (!target_seq[i])
-				continue;
+	if (intr) {
+		r = wait_event_interruptible_timeout(rdev->fence_queue, (
+			radeon_fence_any_seq_signaled(rdev, target_seq)
+			 || rdev->needs_reset), MAX_SCHEDULE_TIMEOUT);
+	} else {
+		r = wait_event_timeout(rdev->fence_queue, (
+			radeon_fence_any_seq_signaled(rdev, target_seq)
+			 || rdev->needs_reset), MAX_SCHEDULE_TIMEOUT);
+	}
 
-			radeon_irq_kms_sw_irq_put(rdev, i);
-			trace_radeon_fence_wait_end(rdev->ddev, i, target_seq[i]);
-		}
+	if (rdev->needs_reset)
+		r = -EDEADLK;
 
-		if (unlikely(r < 0))
-			return r;
+	for (i = 0; i < RADEON_NUM_RINGS; ++i) {
+		if (!target_seq[i])
+			continue;
 
-		if (unlikely(!signaled)) {
-			if (rdev->needs_reset)
-				return -EDEADLK;
-
-			/* we were interrupted for some reason and fence
-			 * isn't signaled yet, resume waiting */
-			if (r)
-				continue;
-
-			for (i = 0; i < RADEON_NUM_RINGS; ++i) {
-				if (!target_seq[i])
-					continue;
-
-				if (last_seq[i] != atomic64_read(&rdev->fence_drv[i].last_seq))
-					break;
-			}
-
-			if (i != RADEON_NUM_RINGS)
-				continue;
-
-			for (i = 0; i < RADEON_NUM_RINGS; ++i) {
-				if (!target_seq[i])
-					continue;
-
-				if (radeon_ring_is_lockup(rdev, i, &rdev->ring[i]))
-					break;
-			}
-
-			if (i < RADEON_NUM_RINGS) {
-				/* good news we believe it's a lockup */
-				dev_warn(rdev->dev, "GPU lockup (waiting for "
-					 "0x%016llx last fence id 0x%016llx on"
-					 " ring %d)\n",
-					 target_seq[i], last_seq[i], i);
-
-				/* remember that we need an reset */
-				rdev->needs_reset = true;
-				wake_up_all(&rdev->fence_queue);
-				return -EDEADLK;
-			}
-		}
+		radeon_irq_kms_sw_irq_put(rdev, i);
+		trace_radeon_fence_wait_end(rdev->ddev, i, target_seq[i]);
 	}
-	return 0;
+
+	return r < 0 ? r : 0;
 }
 
 /**
@@ -711,6 +749,9 @@ static void radeon_fence_driver_init_ring(struct radeon_device *rdev, int ring)
 		rdev->fence_drv[ring].sync_seq[i] = 0;
 	atomic64_set(&rdev->fence_drv[ring].last_seq, 0);
 	rdev->fence_drv[ring].initialized = false;
+	INIT_DELAYED_WORK(&rdev->fence_drv[ring].lockup_work,
+			  radeon_fence_check_lockup);
+	rdev->fence_drv[ring].rdev = rdev;
 }
 
 /**
@@ -760,6 +801,7 @@ void radeon_fence_driver_fini(struct radeon_device *rdev)
 			/* no need to trigger GPU reset as we are unloading */
 			radeon_fence_driver_force_completion(rdev, ring);
 		}
+		cancel_delayed_work_sync(&rdev->fence_drv[ring].lockup_work);
 		wake_up_all(&rdev->fence_queue);
 		radeon_scratch_free(rdev, rdev->fence_drv[ring].scratch_reg);
 		rdev->fence_drv[ring].initialized = false;
@@ -778,8 +820,10 @@ void radeon_fence_driver_fini(struct radeon_device *rdev)
  */
 void radeon_fence_driver_force_completion(struct radeon_device *rdev, int ring)
 {
-	if (rdev->fence_drv[ring].initialized)
+	if (rdev->fence_drv[ring].initialized) {
 		radeon_fence_write(rdev, rdev->fence_drv[ring].sync_seq[ring], ring);
+		cancel_delayed_work_sync(&rdev->fence_drv[ring].lockup_work);
+	}
 }
 
 
-- 
1.9.1

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