[PATCH 4/9] drm/radeon: force fence completion only on problematic rings

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From: Christian König <christian.koenig@xxxxxxx>

Instead of resetting all fence numbers, only reset the
number of the problematic ring. Split out from a patch
from Maarten Lankhorst <maarten.lankhorst@xxxxxxxxxxxxx>

Signed-off-by: Christian König <christian.koenig@xxxxxxx>
---
 drivers/gpu/drm/radeon/radeon.h        |  2 +-
 drivers/gpu/drm/radeon/radeon_device.c |  6 +-----
 drivers/gpu/drm/radeon/radeon_fence.c  | 12 ++++--------
 drivers/gpu/drm/radeon/radeon_ib.c     |  1 +
 4 files changed, 7 insertions(+), 14 deletions(-)

diff --git a/drivers/gpu/drm/radeon/radeon.h b/drivers/gpu/drm/radeon/radeon.h
index 8810df3..821bf51 100644
--- a/drivers/gpu/drm/radeon/radeon.h
+++ b/drivers/gpu/drm/radeon/radeon.h
@@ -370,7 +370,7 @@ struct radeon_fence {
 int radeon_fence_driver_start_ring(struct radeon_device *rdev, int ring);
 int radeon_fence_driver_init(struct radeon_device *rdev);
 void radeon_fence_driver_fini(struct radeon_device *rdev);
-void radeon_fence_driver_force_completion(struct radeon_device *rdev);
+void radeon_fence_driver_force_completion(struct radeon_device *rdev, int ring);
 int radeon_fence_emit(struct radeon_device *rdev, struct radeon_fence **fence, int ring);
 void radeon_fence_process(struct radeon_device *rdev, int ring);
 bool radeon_fence_signaled(struct radeon_fence *fence);
diff --git a/drivers/gpu/drm/radeon/radeon_device.c b/drivers/gpu/drm/radeon/radeon_device.c
index b6aee40..bca7d45 100644
--- a/drivers/gpu/drm/radeon/radeon_device.c
+++ b/drivers/gpu/drm/radeon/radeon_device.c
@@ -1488,7 +1488,6 @@ int radeon_suspend_kms(struct drm_device *dev, bool suspend, bool fbcon)
 	struct drm_crtc *crtc;
 	struct drm_connector *connector;
 	int i, r;
-	bool force_completion = false;
 
 	if (dev == NULL || dev->dev_private == NULL) {
 		return -ENODEV;
@@ -1532,12 +1531,9 @@ int radeon_suspend_kms(struct drm_device *dev, bool suspend, bool fbcon)
 		r = radeon_fence_wait_empty(rdev, i);
 		if (r) {
 			/* delay GPU reset to resume */
-			force_completion = true;
+			radeon_fence_driver_force_completion(rdev, i);
 		}
 	}
-	if (force_completion) {
-		radeon_fence_driver_force_completion(rdev);
-	}
 
 	radeon_save_bios_scratch_regs(rdev);
 
diff --git a/drivers/gpu/drm/radeon/radeon_fence.c b/drivers/gpu/drm/radeon/radeon_fence.c
index 5bd837a..e8a28e7 100644
--- a/drivers/gpu/drm/radeon/radeon_fence.c
+++ b/drivers/gpu/drm/radeon/radeon_fence.c
@@ -758,7 +758,7 @@ void radeon_fence_driver_fini(struct radeon_device *rdev)
 		r = radeon_fence_wait_empty(rdev, ring);
 		if (r) {
 			/* no need to trigger GPU reset as we are unloading */
-			radeon_fence_driver_force_completion(rdev);
+			radeon_fence_driver_force_completion(rdev, ring);
 		}
 		wake_up_all(&rdev->fence_queue);
 		radeon_scratch_free(rdev, rdev->fence_drv[ring].scratch_reg);
@@ -771,19 +771,15 @@ void radeon_fence_driver_fini(struct radeon_device *rdev)
  * radeon_fence_driver_force_completion - force all fence waiter to complete
  *
  * @rdev: radeon device pointer
+ * @ring: the ring to complete
  *
  * In case of GPU reset failure make sure no process keep waiting on fence
  * that will never complete.
  */
-void radeon_fence_driver_force_completion(struct radeon_device *rdev)
+void radeon_fence_driver_force_completion(struct radeon_device *rdev, int ring)
 {
-	int ring;
-
-	for (ring = 0; ring < RADEON_NUM_RINGS; ring++) {
-		if (!rdev->fence_drv[ring].initialized)
-			continue;
+	if (rdev->fence_drv[ring].initialized)
 		radeon_fence_write(rdev, rdev->fence_drv[ring].sync_seq[ring], ring);
-	}
 }
 
 
diff --git a/drivers/gpu/drm/radeon/radeon_ib.c b/drivers/gpu/drm/radeon/radeon_ib.c
index 65b0c21..bc77e01 100644
--- a/drivers/gpu/drm/radeon/radeon_ib.c
+++ b/drivers/gpu/drm/radeon/radeon_ib.c
@@ -268,6 +268,7 @@ int radeon_ib_ring_tests(struct radeon_device *rdev)
 
 		r = radeon_ib_test(rdev, i, ring);
 		if (r) {
+			radeon_fence_driver_force_completion(rdev, i);
 			ring->ready = false;
 			rdev->needs_reset = false;
 
-- 
1.9.1

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