Priority | medium |
---|---|
Bug ID | 82828 |
Assignee | dri-devel@lists.freedesktop.org |
Summary | Regression: Crash in 3Dmark2001 |
Severity | normal |
Classification | Unclassified |
OS | All |
Reporter | stefandoesinger@gmx.at |
Hardware | Other |
Status | NEW |
Version | git |
Component | Drivers/Gallium/r300 |
Product | Mesa |
Created attachment 104921 [details] Backtrace Since commit e78a01d5e6f77e075fe667a0f0ccb10d89c0dd58 3DMark2001 crashes in the Nature test when it is run in Wine with the ARB shader backend on r300g. The 3DMark2001 download can be found here: http://www.futuremark.com/benchmarks/legacy I used Wine 1.7.22 for testing, but I am certain that the bug can be reproduced with newer Wine releases because the ARB shader code hasn't been changed in a white. My GPU is a Radeon X1600. To reproduce the bug you have to enable the ARB shader backend by starting Wine's regedit and setting HKEY_CURRENT_USER/Software/Wine/Direct3D/UseGLSL to disabled. Create the Direct3D key and UseGLSL string value if needed. I do not see the crash on r600g (Tested with 9a071e33, Radeon HD 5770). A backtrace is attached. The backtrace was generated with Mesa 1c4f141a.
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