Comment # 2
on bug 82046
from Kertesz Laszlo
I bisected it. This commit turned up: 734e4946f50c1b83dafdb18ced652abc88e6a246 is the first bad commit commit 734e4946f50c1b83dafdb18ced652abc88e6a246 Author: Marek Olšák <marek.olsak@amd.com> Date: Fri Jul 11 00:05:44 2014 +0200 mesa: fix crash in st/mesa after deleting a VAO This happens when glGetMultisamplefv (or any other non-draw function) is called, which doesn't invoke the VBO module to update _DrawArrays and the pointer is invalid at that point. However st/mesa still dereferences it to setup vertex buffers ==> crash. Reviewed-by: Brian Paul <brianp@vmware.com> :040000 040000 b52b7dc931a318657a82f535b497aea102bdbc99 340446a111ba97d9d11602c0150251135178b64e M src
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