Comment # 92
on bug 79980
from Chernovsky Oleg
I've successfully reproduced this bug I'm on 3.16 kernel, mesa 10.2.5. I start Qt5 QtCreator (as I know it uses OpenGL acceleration for some QML elements), then I start any 3D-demanding app (like one of Valve's game titles). After that I close app. And when I close QtCreator, this bug occurs, total system hang, ring 0 freezes and does not wake up on soft reset. Where should I look at to fix it? I assume it hids somewhere in GPUVM? (or is it needed anymore or is it already fixed?)
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