Re: Fence, timeline and android sync points

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On Thu, Aug 14, 2014 at 9:15 PM, Jerome Glisse <j.glisse@xxxxxxxxx> wrote:
> Cost 1 uint32 per buffer and simple if without locking to check status of
> a buffer.

Yeah well except it doesn't and that's why we switch to full blown
fence objects internally instead of smacking seqno values all over the
place. At least in i915 because I have seen what this "simple"
solution looks like if you throw all the complexities into the bin and
mix it well.
-Daniel
-- 
Daniel Vetter
Software Engineer, Intel Corporation
+41 (0) 79 365 57 48 - http://blog.ffwll.ch
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