Comment # 4
on bug 80584
from Kai
Created attachment 103534 [details] Another variant of incorrectly rendered hair I'm seeing the same with radeonsi on a Hawaii. As you can see from the attached image, it looks a bit different from what the initial reporter saw. The stack I'm using is: GPU: Hawaii PRO [Radeon R9 290] (ChipID = 0x67b1) Linux: Git:~agdf5/linux:drm-next-3.17-wip (calls itself 3.16-rc4?) libdrm: Git:master/libdrm-2.4.55 + patch from http://lists.freedesktop.org/archives/dri-devel/2014-July/064743.html LLVM: 3.5 RC1 libclc: Git:master/0ec7437d9c Mesa: Git:master/74e100affc + some patches from Marek to fix Hawaii ("radeonsi: fix CMASK and HTILE calculations for Hawaii"; "gallium/util: add a helper for calculating primitive count from vertex count"; "radeonsi: fix a hang with instancing on Hawaii"; "radeonsi: fix a hang with streamout on Hawaii"; "winsys/radeon: fix vram_size overflow with Hawaii"; "radeonsi: fix occlusion queries on Hawaii"; "r600g, radeonsi: switch all occurences of array_size to util_max_layer") and can be found on mesa-dev. DDX: 1:7.4.0-2 + Patch from http://people.freedesktop.org/~agd5f/0001-radeon-enable-hawaii-accel-conditionally.patch X: 2:1.16.0-1 (1.16.0)
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