On 17.07.2014 12:01, Michel Dänzer wrote: > From: Michel Dänzer <michel.daenzer@xxxxxxx> > > This is hopefully safe: The kernel makes sure writes to these mappings > finish before the GPU might start reading from them, and the GPU caches > are invalidated at the start of a command stream. > Aren't CPU reads from write-combined GTT memory extraordinarily slow, because they're uncached? And don't you need the right access patterns to make write combining perform well? Grigori > Signed-off-by: Michel Dänzer <michel.daenzer@xxxxxxx> > --- > src/gallium/drivers/radeon/r600_buffer_common.c | 2 +- > 1 file changed, 1 insertion(+), 1 deletion(-) > > diff --git a/src/gallium/drivers/radeon/r600_buffer_common.c b/src/gallium/drivers/radeon/r600_buffer_common.c > index 40917f0..c8a0723 100644 > --- a/src/gallium/drivers/radeon/r600_buffer_common.c > +++ b/src/gallium/drivers/radeon/r600_buffer_common.c > @@ -131,7 +131,7 @@ bool r600_init_resource(struct r600_common_screen *rscreen, > res->b.b.flags & (PIPE_RESOURCE_FLAG_MAP_PERSISTENT | > PIPE_RESOURCE_FLAG_MAP_COHERENT)) { > res->domains = RADEON_DOMAIN_GTT; > - flags = 0; > + flags = RADEON_FLAG_GTT_WC; > } > > /* Tiled textures are unmappable. Always put them in VRAM. */ >
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