Comment # 6
on bug 81279
from Aaron B
(In reply to comment #5) > Created attachment 102711 [details] > Half-Life 2 Episode One > > Hi, > > I think I'm seeing something similar here (also radeonsi on a R9 M265X). I > think the shot captures the "blockiness" quite good. > > I'm only just setting up this (rather new) system, so I have no idea if it's > a regression. > > Greets, > Tobias Yeah, it is a regression as a few days ago it definitely did not do that. I first thought a change in the way it samples images was changed, thinking the pixelation was just being higher-definition textures or something. But then when playing CSS, I noticed it was definitely wrong, obviously. But there is also a lot of the blocky textures in CSS, too. If that added code didn't cause it, maybe it's the cube texture fix? I'm not too sure at all. I wish I could test it, but Mesa, like I said, installs botched for me too last time I tried to compile last week. Had to reinstall my whole system. Not gonna risk it again. :P
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