Comment # 26
on bug 79980
from Aaron B
(In reply to comment #24) > This bug is still present in 3.16 rc4, and 3.15.4. This sounds exactly like the bug I talk about in Bug #80141. I'll mark my bug as duplicate of it. Could Mesa commit c8011c1885003b79c9f0c6530e46ae6cb0e69575 have anything to do with what made 370184e813b25b463ad3dc9ca814231c98b95864 need to happen? Think that could be re-enabled for our GPU's now or not? Also, would the geometry shaders have any effect on our GPU's as Mesa just patched a couple leaks on those. These 2 fixes look like good ones fore this problem, as this problem was very random and sporadic, and that is the definition of a good, small leak.
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