On Wed, Jul 02, 2014 at 03:13:43PM -0700, Stéphane Marchesin wrote: > This is a very crude page_flip implementation for UDL. There are ways > to make it better (make it asynchronous, make it do actual vsynced > flips...) but that's for another patch. > > Signed-off-by: Stéphane Marchesin <marcheu@xxxxxxxxxxxx> > --- > drivers/gpu/drm/udl/udl_modeset.c | 21 +++++++++++++++++++++ > 1 file changed, 21 insertions(+) > > diff --git a/drivers/gpu/drm/udl/udl_modeset.c b/drivers/gpu/drm/udl/udl_modeset.c > index cddc4fc..7dc3bd8 100644 > --- a/drivers/gpu/drm/udl/udl_modeset.c > +++ b/drivers/gpu/drm/udl/udl_modeset.c > @@ -363,6 +363,26 @@ static void udl_crtc_destroy(struct drm_crtc *crtc) > kfree(crtc); > } > > +static int udl_crtc_page_flip(struct drm_crtc *crtc, > + struct drm_framebuffer *fb, > + struct drm_pending_vblank_event *event, > + uint32_t page_flip_flags) > +{ > + struct udl_framebuffer *ufb = to_udl_fb(fb); > + struct drm_device *dev = crtc->dev; > + unsigned long flags; > + > + udl_handle_damage(ufb, 0, 0, fb->width, fb->height); Could we not save the damage from an earlier dirtyfb and limit the data we have to send here? -Chris -- Chris Wilson, Intel Open Source Technology Centre _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel