Priority | medium |
---|---|
Bug ID | 80922 |
Assignee | dri-devel@lists.freedesktop.org |
Summary | XCOM :Enemy Unknown will crash and kill the output after some time. |
Severity | normal |
Classification | Unclassified |
OS | Linux (All) |
Reporter | half-shot@molrams.com |
Hardware | x86-64 (AMD64) |
Status | NEW |
Version | git |
Component | Drivers/Gallium/radeonsi |
Product | Mesa |
Created attachment 102280 [details]
glxinfo
Wish I could describe it better but there is no better words. The game will
lock up the card and the monitor output will go blank, although once I got
lucky and it crashed to the terminal spewing errors about radeon. Due to the
fact that the system crashes the only. This crash usually happens during a
gameplay sequence and has not happened in a menu as of yet. The crash also will
usually recover the first time after loosing visual output for 10 seconds but
then will cut out a second (or rarely a third) and not return to the game.
Due to it crashing randomly (no specific scene causing it) and always requiring
about a hour of play, would it make sense to be a memory issue?
It did not occur to me that I would need Dmesg output, if its needed then
remind me and I will reproduce another crash with the log file.
I also have a apitrace, but it totals 23GB and I do not know which bit would
need trimming.
System Specs:
AMD PhenomII X6 T55
AMD RadeonHD 7950
Mesa 10.3.0-devel (git-370184e)
LLVM 3.5.0 (svn)
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