On Fri, Jul 04, 2014 at 03:13:52PM +0530, sonika.jindal@xxxxxxxxx wrote: > From: Sonika Jindal <sonika.jindal@xxxxxxxxx> > > Enables 180 degree rotation for sprite and primary planes. > Updated the primary plane rotation support as per the new universal plane > design. > > Most of these patches were already reviewed in intel-gfx in February 2014 thats > why there is version history in few of them. > > v2: Moved rotation_property to drm_plane. Added updation of FBC when rotation is > again set to 0. > > Testcase: kms_rotation_crc > This igt can be extended for clipped rotation cases. Right it only tests 180 > degree rotation for sprite and primary plane with crc check. > > > Sonika Jindal (2): > drm/i915: Add 180 degree primary plane rotation support > drm: Resetting rotation property > > Ville Syrjälä (9): > drm: Move DRM_ROTATE bits out of omapdrm into drm_crtc.h > drm: Add support_bits parameter to drm_property_create_bitmask() > drm: Add drm_mode_create_rotation_property() > drm/omap: Switch omapdrm over to drm_mode_create_rotation_property() > drm: Add drm_rect rotation functions > drm: Add drm_rotation_simplify() > drm/i915: Add 180 degree sprite rotation support > drm/i915: Make intel_plane_restore() return an error > drm/i915: Add rotation property for sprites Missing from this series, your two documentation patches (we need to bundle things up as a entity that makes sense for one of the maintainers to pick it up (either Dave or Daniel)). -- Damien _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel