On Wed, Jun 18, 2014 at 9:16 PM, Greg KH <gregkh@xxxxxxxxxxxxxxxxxxx> wrote: > On Wed, Jun 18, 2014 at 12:36:54PM +0200, Maarten Lankhorst wrote: >> A fence can be attached to a buffer which is being filled or consumed >> by hw, to allow userspace to pass the buffer without waiting to another >> device. For example, userspace can call page_flip ioctl to display the >> next frame of graphics after kicking the GPU but while the GPU is still >> rendering. The display device sharing the buffer with the GPU would >> attach a callback to get notified when the GPU's rendering-complete IRQ >> fires, to update the scan-out address of the display, without having to >> wake up userspace. >> >> A driver must allocate a fence context for each execution ring that can >> run in parallel. The function for this takes an argument with how many >> contexts to allocate: >> + fence_context_alloc() >> >> A fence is transient, one-shot deal. It is allocated and attached >> to one or more dma-buf's. When the one that attached it is done, with >> the pending operation, it can signal the fence: >> + fence_signal() >> >> To have a rough approximation whether a fence is fired, call: >> + fence_is_signaled() >> >> The dma-buf-mgr handles tracking, and waiting on, the fences associated >> with a dma-buf. >> >> The one pending on the fence can add an async callback: >> + fence_add_callback() >> >> The callback can optionally be cancelled with: >> + fence_remove_callback() >> >> To wait synchronously, optionally with a timeout: >> + fence_wait() >> + fence_wait_timeout() >> >> When emitting a fence, call: >> + trace_fence_emit() >> >> To annotate that a fence is blocking on another fence, call: >> + trace_fence_annotate_wait_on(fence, on_fence) >> >> A default software-only implementation is provided, which can be used >> by drivers attaching a fence to a buffer when they have no other means >> for hw sync. But a memory backed fence is also envisioned, because it >> is common that GPU's can write to, or poll on some memory location for >> synchronization. For example: >> >> fence = custom_get_fence(...); >> if ((seqno_fence = to_seqno_fence(fence)) != NULL) { >> dma_buf *fence_buf = seqno_fence->sync_buf; >> get_dma_buf(fence_buf); >> >> ... tell the hw the memory location to wait ... >> custom_wait_on(fence_buf, seqno_fence->seqno_ofs, fence->seqno); >> } else { >> /* fall-back to sw sync * / >> fence_add_callback(fence, my_cb); >> } >> >> On SoC platforms, if some other hw mechanism is provided for synchronizing >> between IP blocks, it could be supported as an alternate implementation >> with it's own fence ops in a similar way. >> >> enable_signaling callback is used to provide sw signaling in case a cpu >> waiter is requested or no compatible hardware signaling could be used. >> >> The intention is to provide a userspace interface (presumably via eventfd) >> later, to be used in conjunction with dma-buf's mmap support for sw access >> to buffers (or for userspace apps that would prefer to do their own >> synchronization). >> >> v1: Original >> v2: After discussion w/ danvet and mlankhorst on #dri-devel, we decided >> that dma-fence didn't need to care about the sw->hw signaling path >> (it can be handled same as sw->sw case), and therefore the fence->ops >> can be simplified and more handled in the core. So remove the signal, >> add_callback, cancel_callback, and wait ops, and replace with a simple >> enable_signaling() op which can be used to inform a fence supporting >> hw->hw signaling that one or more devices which do not support hw >> signaling are waiting (and therefore it should enable an irq or do >> whatever is necessary in order that the CPU is notified when the >> fence is passed). >> v3: Fix locking fail in attach_fence() and get_fence() >> v4: Remove tie-in w/ dma-buf.. after discussion w/ danvet and mlankorst >> we decided that we need to be able to attach one fence to N dma-buf's, >> so using the list_head in dma-fence struct would be problematic. >> v5: [ Maarten Lankhorst ] Updated for dma-bikeshed-fence and dma-buf-manager. >> v6: [ Maarten Lankhorst ] I removed dma_fence_cancel_callback and some comments >> about checking if fence fired or not. This is broken by design. >> waitqueue_active during destruction is now fatal, since the signaller >> should be holding a reference in enable_signalling until it signalled >> the fence. Pass the original dma_fence_cb along, and call __remove_wait >> in the dma_fence_callback handler, so that no cleanup needs to be >> performed. >> v7: [ Maarten Lankhorst ] Set cb->func and only enable sw signaling if >> fence wasn't signaled yet, for example for hardware fences that may >> choose to signal blindly. >> v8: [ Maarten Lankhorst ] Tons of tiny fixes, moved __dma_fence_init to >> header and fixed include mess. dma-fence.h now includes dma-buf.h >> All members are now initialized, so kmalloc can be used for >> allocating a dma-fence. More documentation added. >> v9: Change compiler bitfields to flags, change return type of >> enable_signaling to bool. Rework dma_fence_wait. Added >> dma_fence_is_signaled and dma_fence_wait_timeout. >> s/dma// and change exports to non GPL. Added fence_is_signaled and >> fence_enable_sw_signaling calls, add ability to override default >> wait operation. >> v10: remove event_queue, use a custom list, export try_to_wake_up from >> scheduler. Remove fence lock and use a global spinlock instead, >> this should hopefully remove all the locking headaches I was having >> on trying to implement this. enable_signaling is called with this >> lock held. >> v11: >> Use atomic ops for flags, lifting the need for some spin_lock_irqsaves. >> However I kept the guarantee that after fence_signal returns, it is >> guaranteed that enable_signaling has either been called to completion, >> or will not be called any more. >> >> Add contexts and seqno to base fence implementation. This allows you >> to wait for less fences, by testing for seqno + signaled, and then only >> wait on the later fence. >> >> Add FENCE_TRACE, FENCE_WARN, and FENCE_ERR. This makes debugging easier. >> An CONFIG_DEBUG_FENCE will be added to turn off the FENCE_TRACE >> spam, and another runtime option can turn it off at runtime. >> v12: >> Add CONFIG_FENCE_TRACE. Add missing documentation for the fence->context >> and fence->seqno members. >> v13: >> Fixup CONFIG_FENCE_TRACE kconfig description. >> Move fence_context_alloc to fence. >> Simplify fence_later. >> Kill priv member to fence_cb. >> v14: >> Remove priv argument from fence_add_callback, oops! >> v15: >> Remove priv from documentation. >> Explicitly include linux/atomic.h. >> v16: >> Add trace events. >> Import changes required by android syncpoints. >> v17: >> Use wake_up_state instead of try_to_wake_up. (Colin Cross) >> Fix up commit description for seqno_fence. (Rob Clark) >> >> Signed-off-by: Maarten Lankhorst <maarten.lankhorst@xxxxxxxxxxxxx> >> Signed-off-by: Thierry Reding <thierry.reding@xxxxxxxxx> #use smp_mb__before_atomic() >> Reviewed-by: Rob Clark <robdclark@xxxxxxxxx> >> --- >> Documentation/DocBook/device-drivers.tmpl | 2 >> drivers/base/Kconfig | 9 + >> drivers/base/Makefile | 2 >> drivers/base/fence.c | 416 +++++++++++++++++++++++++++++ >> include/linux/fence.h | 333 +++++++++++++++++++++++ >> include/trace/events/fence.h | 128 +++++++++ >> 6 files changed, 889 insertions(+), 1 deletion(-) >> create mode 100644 drivers/base/fence.c >> create mode 100644 include/linux/fence.h >> create mode 100644 include/trace/events/fence.h > > Who is going to sign up to maintain this code? (hint, it's not me...) that would be Sumit (dma-buf tree).. probably we should move fence/reservation/dma-buf into drivers/dma-buf (or something approximately like that) BR, -R > thanks, > > greg k-h _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel