[Bug 75276] Implement VGPR Register Spilling

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Comment # 26 on bug 75276 from
I've pushed a work-arond for the crash to LLVM trunk, so if you use the latest
version of LLVM from svn/git these games should not crash, but there may be
some mis-rendering.

When I come up with a proper fix, I will post it to this bug (this could be a
while).


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