[Bug 79155] [Tesseract Game] Global Illumination: Medium Causes Color Distortion

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Comment # 2 on bug 79155 from
 Do you use Tom's spill-fixes branch? I guess answer is 'yes' :).

 Without that branch a got "LLVM ERROR: ran out of registers during register
allocation" when i tried to load 'complex' map with any Global Illumination
settings, but for example 'test_ctf' loads fine :).

 r600 is of course not affected because it does not use llvm here like radeonsi
do.


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