Comment # 23
on bug 77785
from smoki
(In reply to comment #22) > You are probably seeing bug 66067 for trine 2. Yes i saw that bug, sound like unsupportabile from Roland's comment :). I also saw Grigory's hack, but that is different r600_shader does not use llvm backend... and this is about SI, so thing may be different and don't know how i can hack si_shader similar? So most probobly that is it for Trine 2, but maybe that hack will also help in this case, etc... https://bugs.freedesktop.org/attachment.cgi?id=86032 So if someone know how to hack that like for r600 but for SI to approve it is the same, i will be glad to try that :).
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