Comment # 50
on bug 73320
from farmboy0+freedesktop@googlemail.com
This patch on top of llvm git master makes Antichamber segfault with the following backtrace: Program received signal SIGSEGV, Segmentation fault. 0xf5054dd3 in std::pair<llvm::SlotIndex, llvm::SlotIndex>::operator= (this=0x44fd2ff4, __p=...) at /usr/lib/gcc/x86_64-pc-linux-gnu/4.7.3/include/g++-v4/bits/stl_pair.h:153 153 second = __p.second; (gdb) bt #0 0xf5054dd3 in std::pair<llvm::SlotIndex, llvm::SlotIndex>::operator= (this=0x44fd2ff4, __p=...) at /usr/lib/gcc/x86_64-pc-linux-gnu/4.7.3/include/g++-v4/bits/stl_pair.h:153 #1 0xf5064027 in llvm::IntervalMapImpl::NodeBase<std::pair<llvm::SlotIndex, llvm::SlotIndex>, llvm::LiveInterval*, 16u>::copy<16u> ( this=0x44e14ef4, Other=..., i=228385, j=228384, Count=4294967295) at /mnt/daten/Daten/Repositories/llvm/include/llvm/ADT/IntervalMap.h:231 #2 0xf5064b0f in llvm::IntervalMapImpl::NodeBase<std::pair<llvm::SlotIndex, llvm::SlotIndex>, llvm::LiveInterval*, 16u>::moveLeft ( this=0x44e14ef4, i=1, j=0, Count=4294967295) at /mnt/daten/Daten/Repositories/llvm/include/llvm/ADT/IntervalMap.h:242 #3 0xf50643e3 in llvm::IntervalMapImpl::NodeBase<std::pair<llvm::SlotIndex, llvm::SlotIndex>, llvm::LiveInterval*, 16u>::erase ( this=0x44e14ef4, i=0, j=1, Size=0) at /mnt/daten/Daten/Repositories/llvm/include/llvm/ADT/IntervalMap.h:263 #4 0xf50638d7 in llvm::IntervalMapImpl::NodeBase<std::pair<llvm::SlotIndex, llvm::SlotIndex>, llvm::LiveInterval*, 16u>::erase ( this=0x44e14ef4, i=0, Size=0) at /mnt/daten/Daten/Repositories/llvm/include/llvm/ADT/IntervalMap.h:270 #5 0xf5062950 in llvm::IntervalMap<llvm::SlotIndex, llvm::LiveInterval*, 16u, llvm::IntervalMapInfo<llvm::SlotIndex> >::iterator::erase ( this=0xffff6338) at /mnt/daten/Daten/Repositories/llvm/include/llvm/ADT/IntervalMap.h:1876 #6 0xf5061fa8 in llvm::LiveIntervalUnion::extract (this=0x44e14ef0, VirtReg=...) at LiveIntervalUnion.cpp:68 #7 0xf506ad51 in llvm::LiveRegMatrix::unassign (this=0xbea0460, VirtReg=...) at LiveRegMatrix.cpp:96 #8 0xf5123ed7 in (anonymous namespace)::RAGreedy::tryLastChanceRecoloring (this=0x449f4000, VirtReg=..., Order=..., NewVRegs=..., FixedRegisters=..., Depth=0) at RegAllocGreedy.cpp:2067 #9 0xf51248dc in (anonymous namespace)::RAGreedy::selectOrSplitImpl (this=0x449f4000, VirtReg=..., NewVRegs=..., FixedRegisters=..., Depth=0) at RegAllocGreedy.cpp:2285 #10 0xf5124218 in (anonymous namespace)::RAGreedy::selectOrSplit (this=0x449f4000, VirtReg=..., NewVRegs=...) at RegAllocGreedy.cpp:2144 #11 0xf5116c4d in llvm::RegAllocBase::allocatePhysRegs (this=0x449f4010) at RegAllocBase.cpp:109 #12 0xf5124e05 in (anonymous namespace)::RAGreedy::runOnMachineFunction (this=0x449f4000, mf=...) at RegAllocGreedy.cpp:2343 #13 0xf50a614f in llvm::MachineFunctionPass::runOnFunction (this=0x449f4000, F=...) at MachineFunctionPass.cpp:33 #14 0xf4d6434c in llvm::FPPassManager::runOnFunction (this=0x43bd6180, F=...) at LegacyPassManager.cpp:1545 #15 0xf4d64528 in llvm::FPPassManager::runOnModule (this=0x43bd6180, M=...) at LegacyPassManager.cpp:1567 #16 0xf4d6482c in (anonymous namespace)::MPPassManager::runOnModule (this=0x4340b1c0, M=...) at LegacyPassManager.cpp:1625 #17 0xf4d64dcb in llvm::legacy::PassManagerImpl::run (this=0x439dce00, M=...) at LegacyPassManager.cpp:1734 #18 0xf4d64fbf in llvm::legacy::PassManager::run (this=0xffff6988, M=...) at LegacyPassManager.cpp:1769 #19 0xf524806d in LLVMTargetMachineEmit (T=0xa61eb40, M=0x43869540, OS=..., codegen=LLVMObjectFile, ErrorMessage=0xffff6a68) at TargetMachineC.cpp:234 #20 0xf5248201 in LLVMTargetMachineEmitToMemoryBuffer (T=0xa61eb40, M=0x43869540, codegen=LLVMObjectFile, ErrorMessage=0xffff6a68, OutMemBuf=0xffff6a60) at TargetMachineC.cpp:260 #21 0xf5b91734 in radeon_llvm_compile (M=0x43869540, binary=0xffff6af0, gpu_family=0xf5fab3fd "verde", dump=0) at radeon_llvm_emit.c:148 #22 0xf5b72b17 in si_compile_llvm (sctx=0xc146100, shader=0x44b0c000, mod=0x43869540) at si_shader.c:2342 #23 0xf5b73811 in si_pipe_shader_create (ctx=0xc146100, shader=0x44b0c000) at si_shader.c:2622 ---Type <return> to continue, or q <return> to quit--- #24 0xf5b78acf in si_shader_select (ctx=0xc146100, sel=0x4364e780) at si_state.c:2130 #25 0xf5b78c0e in si_create_shader_state (ctx=0xc146100, state=0x44afedc8, pipe_shader_type=1) at si_state.c:2162 #26 0xf5b78c57 in si_create_fs_state (ctx=0xc146100, state=0x44afedc8) at si_state.c:2174 #27 0xf5d939ae in st_translate_fragment_program (st=0xbf8b000, stfp=0x44c8d700, key=0xffffb8d0) at state_tracker/st_program.c:787 #28 0xf5d93aa9 in st_get_fp_variant (st=0xbf8b000, stfp=0x44c8d700, key=0xffffb8d0) at state_tracker/st_program.c:824 #29 0xf5d4f943 in update_fp (st=0xbf8b000) at state_tracker/st_atom_shader.c:92 #30 0xf5d4a421 in st_validate_state (st=0xbf8b000) at state_tracker/st_atom.c:213 #31 0xf5d6a224 in st_draw_vbo (ctx=0xc290000, prims=0xffffba7c, nr_prims=1, ib=0xffffba98, index_bounds_valid=1 '\001', min_index=0, max_index=4, tfb_vertcount=0x0, indirect=0x0) at state_tracker/st_draw.c:198 #32 0xf5d2944f in vbo_handle_primitive_restart (ctx=0xc290000, prim=0xffffba7c, nr_prims=1, ib=0xffffba98, index_bounds_valid=1 '\001', min_index=0, max_index=4) at vbo/vbo_exec_array.c:591 #33 0xf5d2a015 in vbo_validated_drawrangeelements (ctx=0xc290000, mode=4, index_bounds_valid=1 '\001', start=0, end=4, count=6, type=5123, indices=0x949d904 <DrawDenormalizedQuad(float, float, float, float, float, float, float, float, unsigned int, unsigned int, unsigned int, unsigned int, float)::Indices>, basevertex=0, numInstances=1, baseInstance=0) at vbo/vbo_exec_array.c:1014 #34 0xf5d2a27e in vbo_exec_DrawRangeElementsBaseVertex (mode=4, start=0, end=4, count=6, type=5123, indices=0x949d904 <DrawDenormalizedQuad(float, float, float, float, float, float, float, float, unsigned int, unsigned int, unsigned int, unsigned int, float)::Indices>, basevertex=0) at vbo/vbo_exec_array.c:1122 #35 0xf5d2a33f in vbo_exec_DrawRangeElements (mode=4, start=0, end=4, count=6, type=5123, indices=0x949d904 <DrawDenormalizedQuad(float, float, float, float, float, float, float, float, unsigned int, unsigned int, unsigned int, unsigned int, float)::Indices>) at vbo/vbo_exec_array.c:1142 #36 0x08baac6b in RHIDrawIndexedPrimitiveUP (VertexDataStride=32, VertexData=0xffffbba0, IndexDataStride=2, IndexData=0x949d904 <DrawDenormalizedQuad(float, float, float, float, float, float, float, float, unsigned int, unsigned int, unsigned int, unsigned int, float)::Indices>, NumPrimitives=2, NumVertices=4, MinVertexIndex=0, PrimitiveType=0) at ../../Development/Src/Engine/Inc/RHIMethods.h:1658 #37 DrawDenormalizedQuad (X=0, Y=0, SizeX=420, SizeY=247, U=0, V=0, SizeU=420, SizeV=247, TargetSizeX=TargetSizeX@entry=422, TargetSizeY=258, TextureSizeX=TextureSizeX@entry=422, TextureSizeY=258, ClipSpaceQuadZ=ClipSpaceQuadZ@entry=0) at /samba/ue3builds/DONKEY/projects/minority/UE3/Development/Src/../../Development/Src/Engine/Src/SceneFilterRendering.cpp:199 #38 0x08b76416 in ApplyRadialBlur (SourceFilterBuffer=SRTI_FilterColor1, DestFilterBuffer=SRTI_FilterColor0, BlurVectorScale=1, LightSceneInfo=0x4307b000, View=...) at /samba/ue3builds/DONKEY/projects/minority/UE3/Development/Src/../../Development/Src/Engine/Src/LightShaftRendering.cpp:872 #39 FSceneRenderer::RenderLightShafts (this=this@entry=0x44affb00) at /samba/ue3builds/DONKEY/projects/minority/UE3/Development/Src/../../Development/Src/Engine/Src/LightShaftRendering.cpp:1113 #40 0x08bb6500 in FSceneRenderer::RenderDPGEnd (this=this@entry=0x44affb00, DPGIndex=DPGIndex@entry=1, bDeferPrePostProcessResolve=bDeferPrePostProcessResolve@entry=1, bSceneColorDirty=@0xffffbee0: 1, bIsOcclusionTesting=1) at /samba/ue3builds/DONKEY/projects/minority/UE3/Development/Src/../../Development/Src/Engine/Src/SceneRendering.cpp:2194 ---Type <return> to continue, or q <return> to quit--- #41 0x08bc15ee in FSceneRenderer::Render (this=this@entry=0x44affb00) at /samba/ue3builds/DONKEY/projects/minority/UE3/Development/Src/../../Development/Src/Engine/Src/SceneRendering.cpp:2670 #42 0x08bc16c4 in RenderViewFamily_RenderThread (SceneRenderer=SceneRenderer@entry=0x44affb00) at /samba/ue3builds/DONKEY/projects/minority/UE3/Development/Src/../../Development/Src/Engine/Src/SceneRendering.cpp:4166 #43 0x08bc1877 in Execute (this=<synthetic pointer>) at /samba/ue3builds/DONKEY/projects/minority/UE3/Development/Src/../../Development/Src/Engine/Src/SceneRendering.cpp:4381 #44 BeginRenderingViewFamily (Canvas=0xffffc604, ViewFamily=0xffffc450) at /samba/ue3builds/DONKEY/projects/minority/UE3/Development/Src/../../Development/Src/Engine/Src/SceneRendering.cpp:4381 #45 0x0882652e in UGameViewportClient::Draw (this=0xbf341c0, Viewport=0x9fb4c04, Canvas=0xffffc604) at /samba/ue3builds/DONKEY/projects/minority/UE3/Development/Src/../../Development/Src/Engine/Src/UnPlayer.cpp:1081 #46 0x08564935 in FViewport::Draw (this=0x9fb4c04, bShouldPresent=bShouldPresent@entry=1) at /samba/ue3builds/DONKEY/projects/minority/UE3/Development/Src/../../Development/Src/Engine/Src/UnClient.cpp:823 #47 0x08643249 in UGameEngine::RedrawViewports (this=0xb201800, bShouldPresent=1) at /samba/ue3builds/DONKEY/projects/minority/UE3/Development/Src/../../Development/Src/Engine/Src/UnGame.cpp:76 #48 0x08649ae5 in UGameEngine::Tick (this=0xb201800, DeltaSeconds=0.0484998226) at /samba/ue3builds/DONKEY/projects/minority/UE3/Development/Src/../../Development/Src/Engine/Src/UnGame.cpp:4249 #49 0x08e7b6a2 in FEngineLoop::Tick (this=this@entry=0x95c6900 <GEngineLoop>) at /samba/ue3builds/DONKEY/projects/minority/UE3/Development/Src/../../Development/Src/Launch/Src/LaunchEngineLoop.cpp:3970 #50 0x08e8328c in EngineTick () at /samba/ue3builds/DONKEY/projects/minority/UE3/Development/Src/../../Development/Src/Launch/Src/Launch.cpp:193 #51 GuardedMain (CmdLine=0x90cfaf0 L"", hInInstance=hInInstance@entry=0x0, hPrevInstance=hPrevInstance@entry=0x0, nCmdShow=nCmdShow@entry=0) at /samba/ue3builds/DONKEY/projects/minority/UE3/Development/Src/../../Development/Src/Launch/Src/Launch.cpp:290 #52 0x08e37f7d in main (argc=1, argv=0xffffcb34) at /samba/ue3builds/DONKEY/projects/minority/UE3/Development/Src/../../Development/Src/Linux/Src/Linux.cpp:727
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