On Thu, May 15, 2014 at 6:04 PM, Daniel Vetter <daniel@xxxxxxxx> wrote: > On Thu, May 15, 2014 at 12:32:58PM +0200, Thierry Reding wrote: >> On Fri, May 09, 2014 at 09:59:34AM -0400, Rob Clark wrote: >> > On Fri, May 9, 2014 at 5:08 AM, Andrzej Hajda <a.hajda@xxxxxxxxxxx> wrote: >> [...] >> > > 4. And the last thing, it is more about the concept/design. drm_bridge, >> > > drm_hw_block suggests that those interfaces describes the whole device: >> > > bridge, panel, whatever. >> > >> > hmm, I don't think this is the case. I can easily see things like: >> > >> > struct foo_panel { >> > struct drm_panel base; >> > struct drm_bridge bridge; >> > ... >> > } >> > >> > where a panel implementation implements both panel and bridge. In >> > fact that is kinda what I was encouraging. >> >> For lack of a better entry point into the discussion, let me pick this >> example. It seems like in general we all agree that the basic structure >> would have to be something like this: >> >> CRTC -> encoder -> bridge [ -> bridge ... ] -> panel >> >> Where panel could optionally be a bridge/panel hybrid as Rob pointed >> out. I'm not sure if there's panels like this, but I suspect the use >> case would be where a panel had built-in controls to modify the image in >> some fashion (brightness, saturation, ...). I think those things exist >> in DCS for example. >> >> What's missing here, and if I understand correctly what Sean said about >> the connector type, what we need to solve is how to wire up the >> connector so that it reflects the correct type. So the above would have >> to become something like this: >> >> CRTC -> encoder -> bridge [ -> bridge ... ] -> panel >> connector -----------------------------^ > > This is kinda always how I've thought it should play out: The last item in > the chain actually implements the drm connector, everyone else just > ignores it. The last bridge or the panel? >> One of the problems with that approach is that panel is more than just a >> video sink. It also controls the panel (and optionally backlight) power. >> The standard DRM connector helpers don't work well in that case, because >> drm_helper_connector_dpms() forwards changes to the CRTC and encoder, >> though that could possibly be solved by wrapping it in a small custom >> implementation that also controls the panel. Anyway, that's really just >> an implementation detail. Why did this discussion come up? Are we going to call panel controls from a common layer? > I don't see an issue with the dpms really. At worst the overall kms driver > (which provides the crtc and encoder implementation) needs to pass a > suitable dpms implementation for the drm_bridge to use in the connector. > Or we could just move this vfunc into the core kms funtion table since > everyone uses the same (well except i915, but that's a different story). > > dpms changes would then still be driven through the crtc -> encoder -> > bridge ... chain. > >> So once a complete chain from encoder to panel has been created, we need >> a way to find the appropriate connector type. Perhaps to achieve that it >> would be useful to instantiate the connector by the bridge that's >> connected to the panel. So essentially something like this: >> >> struct drm_bridge { >> /* to allow chaining */ >> struct drm_bridge *next; >> /* for bridges directly connected to a panel or monitor */ >> struct drm_connector *connector; >> /* for bridges directly connected to a panel */ >> struct drm_panel *panel; > > Imo these two shouldn't be here, but instead should be embedded into the > overall structure the drm_bridge driver is using. >> >> ... >> }; >> >> To make this work in a generic way, I think we're missing one bridge >> instance. Currently the bridge in an encoder is completely optional, so >> if there is no bridge in the system this needs to be special cased. One >> way to unify this would be to make drm_encoder implement drm_bridge, or >> an alternative would be to make drm_panel implement a bridge. Both can >> possibly be dummies stubbed out with simple helpers. > > Yeah, imo if the panel isn't just a dumb thing but needs to actively take > part in the modeset dance, it simply needs to implement itself as a > drm_bridge+panel combo and do the magic in the various hooks provided. And, what does one mean when a real panel should implement both drm_panel and drm_bridge? who will call drm_bridge->funcs for the panel?, and who will call drm_panel->funcs for the panel? Can someone please elaborate this with existing implementation details for bridge and panel? I am really getting confused. >> I wonder if this would have any consequences on Dave's DP MST work, >> since presumably an MST hub could be considered a bridge. In that case I >> guess there would need to be support for multiple "next" bridges, >> perhaps a simple doubly-linked list instead of a next pointer. The first >> bridge would then be used to model the hub's input and child bridges >> would be used to model each >> of the outputs. > > DP is standardize. No need to wrestle the complexity through a drm_bridge, > since code reuse anywhere else (non-DP) will be know to be zero. And for > all the guys implementing a DP output can simply use the helpers. So I > don't see an upside of this idea. > > Imo we should restrict drm_bridge to all the crazy transcoder chips/blocks > commonly found on SoCs which all do non-standard stuff and where we > actually have an established or anticipated need for sharing. > -Daniel > -- > Daniel Vetter > Software Engineer, Intel Corporation > +41 (0) 79 365 57 48 - http://blog.ffwll.ch Thanks, Ajay _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel