Priority | medium |
---|---|
Bug ID | 78009 |
Assignee | dri-devel@lists.freedesktop.org |
Summary | ETQW and TF2 creenshots have alpha=0 |
Severity | normal |
Classification | Unclassified |
OS | All |
Reporter | aaalmosss@gmail.com |
Hardware | Other |
Status | NEW |
Version | git |
Component | Drivers/Gallium/r600 |
Product | Mesa |
Enemy Territory Quake Wars saves 32 bit TGA screenshots, and the alpha value of the pixels is set to 0x00 instead of 0xFF. Team Fortress 2 saves 24 bit TGA screenshots (before converting to jpeg), and the whole thing is black. I also tried Doom3, Prey, Quakespasm, Nexuiz, UT2004, Half-Life 1, and Garry's Mod but those are not affected. This is a regression, but I couldn't find an old version of mesa that worked. I went back as far as to 5ffa28df4e4cc224 (the first one that compiles with bison 3), and libdrm 2.4.44, but couldn't find a version that was good. When screenshots were good, I had mesa 9.2.2 installed, and I used 10.0-dev for running games. Now I have 10.1 installed. Maybe I need to roll back the installed libs?
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