On 04/04/2014 03:52 PM, Lauri Kasanen wrote: > Hi list, Thomas, > > I'd like to know if this is going in the right direction. > > I've implemented a priority queue on top of the kernel rb tree and > linked list. It's been tested well in userspace. > > I hardcoded radeon to input the buffer size as the score. Nothing blew > up, games ran fine, and even got ~2% more fps on average*. > > The only thing missing from this code is the "if score is too low, and > there is no room without eviction, tell driver so" logic. > > - Lauri > > * This is a fairly bad strategy, and according to my simulator achieves > 16% worse results compared to LRU in heavier situations. The games > tested here all fit in VRAM, which should explain the improvement Lauri, I'm out of the office until monday, I'll take a look then. Thanks, Thomas _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel