On Sat, Mar 08, 2014 at 01:51:16PM +0530, sagar.a.kamble@xxxxxxxxx wrote: > From: Sagar Kamble <sagar.a.kamble@xxxxxxxxx> > > This patch creates a generic blending enum property. > Drivers may support subset of these values. > > Cc: airlied@xxxxxxxx > Cc: dri-devel@xxxxxxxxxxxxxxxxxxxxx > Cc: linux-kernel@xxxxxxxxxxxxxxx > Signed-off-by: Sagar Kamble <sagar.a.kamble@xxxxxxxxx> > --- > drivers/gpu/drm/drm_crtc.c | 33 +++++++++++++++++++++++++++++++++ > include/drm/drm_crtc.h | 25 +++++++++++++++++++++++++ > 2 files changed, 58 insertions(+) > > diff --git a/drivers/gpu/drm/drm_crtc.c b/drivers/gpu/drm/drm_crtc.c > index 4e43fc2..15281a3 100644 > --- a/drivers/gpu/drm/drm_crtc.c > +++ b/drivers/gpu/drm/drm_crtc.c > @@ -4147,3 +4147,36 @@ void drm_mode_config_cleanup(struct drm_device *dev) > idr_destroy(&dev->mode_config.crtc_idr); > } > EXPORT_SYMBOL(drm_mode_config_cleanup); > + > +struct drm_property *drm_mode_create_blend_property(struct drm_device *dev, > + unsigned int supported_factors) > +{ > + static const struct drm_prop_enum_list props[] = { > + { DRM_BLEND_NONE, "none" }, > + { DRM_BLEND_ZERO, "zero" }, > + { DRM_BLEND_ONE, "one" }, > + { DRM_BLEND_SRC_COLOR, "src-color" }, > + { DRM_BLEND_ONE_MINUS_SRC_COLOR, "one-minus-src-color" }, > + { DRM_BLEND_DST_COLOR, "dst-color" }, > + { DRM_BLEND_ONE_MINUS_DST_COLOR, "one-minus-dst-color" }, > + { DRM_BLEND_SRC_ALPHA, "src-alpha" }, > + { DRM_BLEND_ONE_MINUS_SRC_ALPHA, "one-minus-src-alpha" }, > + { DRM_BLEND_DST_ALPHA, "dst-alpha" }, > + { DRM_BLEND_ONE_MINUS_DST_ALPHA, "one-minus-dst-alpha" }, > + { DRM_BLEND_CONSTANT_COLOR, "constant-color" }, > + { DRM_BLEND_ONE_MINUS_CONSTANT_COLOR, "one-minus-constant-color" }, > + { DRM_BLEND_CONSTANT_ALPHA, "constant-alpha" }, > + { DRM_BLEND_ONE_MINUS_CONSTANT_ALPHA, "one-minus-constant-alpha" }, > + { DRM_BLEND_SRC_ALPHA_SATURATE, "alpha-saturate" }, > + { DRM_BLEND_SRC1_COLOR, "src1-color" }, > + { DRM_BLEND_ONE_MINUS_SRC1_COLOR, "one-minus-src1-color" }, > + { DRM_BLEND_SRC1_ALPHA, "src1-alpha" }, > + { DRM_BLEND_ONE_MINUS_SRC1_ALPHA, "one-minus-src1-alpha" }, > + { DRM_BLEND_PREMULTIPLIED_ALPHA, "pre-multiplied-alpha" } > + }; Another few notes: - You seem to assume that there's a need for DRM_BLEND_NONE, what would it do? The property should default to DRM_BLEND_SRC_COLOR ie "Take the color from this plane for the blending". - There's no need to expose SRC1 variants, this was done in GL to expose a second color the fragment shader can output, not applicable here. -- Damien _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel