[Bug 75900] [r600g-evergreen] GPU lockup or app segfault in several games (bisected)

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Comment # 14 on bug 75900 from
(In reply to comment #8)
> (In reply to comment #6)
> > I'm experiencing the same problems on my HD6850, currently upgrading to
> > master to see if it helps, however unlike Benjamin case my card hanged when
> > I watched some movie (vpdu backend), the other time I was viewing some web
> > page - there was a (old, via wine) game running in the backround though. 
> > 
> > The crashes seemed completely random, no indication what might have caused
> > it. I'll attach log file containing first hang (I had to do a hard reset,
> > sysrq didn't work, on the second occasion sysrq did work but there was no
> > info in the log file but I think I've waited long enough, strange).
> 
> Please let me know after you test Mesa master. Thanks.

With current master I'm no longer experiencing any hangs, I can't however
guarantee it's the same problem, because I've no idea how to reproduce it. 

All I know is that the problem was introduced somewhere between 4-7.03, I guess
I could cherry pick or "revert the revert" and see what happens but if I'm
going to do that I might as well collect some additional information, just let
me know what you're interesed in.


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