Am 01.03.2014 10:15, schrieb Lauri Kasanen:
On Sat, 1 Mar 2014 06:47:41 +1000
Dave Airlie <airlied@xxxxxxxxx> wrote:
On Sat, Mar 1, 2014 at 5:56 AM, Christian König <deathsimple@xxxxxxxxxxx> wrote:
Am 28.02.2014 19:50, schrieb Lauri Kasanen:
Without this, a bo may get created in the cpu-inaccessible vram.
Before the CP engines get setup, all copies are done via cpu memcpy.
This means that the cpu tries to read from inaccessible memory, fails,
and the radeon module proceeds to disable acceleration.
Doing this has no downsides, as the real VRAM size gets set as soon as the
CP engines get init.
This is a candidate for 3.14 fixes.
v2: Add comment on why the function is used
Reviewed-by: Christian König <christian.koenig@xxxxxxx>
And I suggest to add "Cc: stable@xxxxxxxxxxxxxxx" as well.
Won't this create objects that are stuck in the middle of VRAM with
the new top down approach?
then when we go to use all the VRAM they'll be pinned in the middle?
Yes, the initial pins would act like that with the top-down code. But
the top-down logic is 3.15 material and still WIP.
Depending on their constraints, I think I'll either add a new flag, or
turn them into FIXED allocations - do they need to be at exact position
foo or only at the beginning. (Christian?)
AFAIK the stolen VGA memory must be at the very beginning.
The UVD firmware memory block needs to be in the first 256MB, allocated
and initialized before all other blocks are started and after used once
can't be moved around any more.
I'm not sure about this but we probably have more allocations that
assume they end up at the beginning of the address space (GART?).
Christian.
So sending this fix to stable is safe, as they all use bottom-up.
- Lauri
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