Comment # 7
on bug 75602
from Michel Dänzer
(In reply to comment #0) > It seems that Mesa is using the compatability context which is limited to > OpenGL 3.0. It's up to the application to choose a compatibility or core context. Mesa never has and probably never will support higher than 3.0 with compatibility contexts. You'd probably have to ask the Unigine developers why it wants to use a compatibility conext with GL_ARB_geometry_shader4 in this configuration.
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