2014-02-11 11:41 GMT+01:00 Ilia Mirkin <imirkin@xxxxxxxxxxxx>: > (b) bisect. you can (almost) definitely restrict the bisect to > drivers/gpu/drm/nouveau. if you have additional computational power, i > would recommend looking into distcc for speeding up the compiles. it > may be interesting to also try 3.6.x since 3.7 received a pretty big > rewrite. but a git bisect is a lot more direct in figuring these > things out :) > > After I watched your video, it definitely brought back memories of > another bug or perhaps email on this list a while back (definitely > within the past year), but unfortunately I can't quite place it :( I've finally bisected between 3.10 and 3.11: 78ae0ad403daf11cf63da86923d2b5dbeda3af8f is the first bad commit commit 78ae0ad403daf11cf63da86923d2b5dbeda3af8f Author: Ben Skeggs <bskeggs@xxxxxxxxxx> Date: Wed Aug 21 11:30:36 2013 +1000 drm/nv04/disp: fix framebuffer pin refcounting I've booted that commit and one commit older few times. Every time I booted 78ae0ad I got corruption. Every time I booted 6ff8c76 (it's the earlier commit), it was OK. Ben: any idea why this commit caused regression for my hardware? From the commit message I assume it was supposed to affect some ancient nv04 hardware only. Did it accidentally touch my nv4e path code maybe? -- Rafał _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel